I. Starting Times: Junior Varsity games will start
at 5:00 p.m. Varsity games will start 30 minutes after the end of
the JV game but not before 7:00 p.m. Frosh/Soph games or
scrimmages are scheduled at sites opposite the Varsity on
Thursday. Starting time to be determined by home team.
II. Official Ball: A ball authorized by CIF for play will
III. Number of Officials: Five (5) officials will be assigned for
all league JV and Varsity games. Four (4) officials may
be scheduled for Frosh/Soph games. Refer to TVL
IV. Color of Jerseys: The home team will wear color (dark);
the visiting team will wear light, except by mutual agreement.
V. Timer: The timer must be an adult.
VI. League teams shall participate as per Sac Joaquin Section
Article 5. General Rules 504 Season of Sport
'Limited Period" dates vary from year to year.
VII. Length of Quarters and Timing: JV games will
be 4 ten
(10) minute quarters; Varsity, 4 twelve (12) minute quarters.
There shall be a “running clock” when the point differential reaches 35
or more in the 4th quarter as per Section Rule 1908 or by mutual
VIII. Number of Games: No member school may play more than
ten (10) games per season, excluding playoffs.
IX. Game Procedure: Football teams in league competition
have the field (20) minutes before kickoff. Administrators are to
notify the visiting school of any deviation from standard procedures.
X. Playoff Representation: The Universal Tie-Breaker as per Sac
Joaquin Section Rules will be followed to determine seeds to the
XI. Game Tie Breaker: As per Sac Joaquin Section Rules the
tiebreaker system published in the National Federation Rulebook will be
in force for all TVL games. The winner of the contest based on
the tie breaker criteria will receive a win in the TVL standings.
No ties will be recorded in those standings. The official score
will be the score after the tie is broken. (11/00)
XII. Frosh/Soph Scrimmages or games:
A. Frosh/Soph teams will play scrimmages
unless by mutual agreement they decide to play a game. Scrimmages will
be conducted in accordance with the Frosh Scrimmage Format.
B. Schools wishing to play a game must
notify the other school no later than the Tuesday of the week their
contest is scheduled. Both teams must agree on a game.
XIII. Frosh/Soph Scrimmage Format
A. Putting the ball in play.
1. A coin toss
will determine which team has first possession of the ball, and which
goal line each team will defend.
2. The team who
has the first offensive possession will put the ball in play on its own
35 yard line. This procedure will replace the kick off on all
B. Time Structure
1. Four 15
minute quarters of running time will constitute a scrimmage.
2. After the 1st
and 3rd quarters, a 5 minute break will be observed.
3. After the 2nd
quarter, a 10 minute break will be observed.
C. Continuance of play: The
offensive team will maintain possession of the ball until any of the
1. The ball is
turned over to the defensive team by way of a fumble or interception
. The defensive team will take over possession at the point of
recovery or return.
2. If a first
down is not achieved in four attempts, the defensive team will take
over possession at that pint.
3. The offensive
team elects to punt on any down. To replace an actual punt the
ball will be turned over to the defensive team at a point 25 yards down
field, but not inside the 15 yard line.
1. No score will
2. There will be
no called time outs.
3. Coaches must
be on the field.
XIV. Awards: Refer to TVL Constitution, Financial Section-III
Honorable Mention: Only those student athletes receiving a
nomination (according to the bylaws for each sport) for all league
shall be considered honorable mention. There will be no
additional nominations for this honor.
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